

Take out the emitter on the NW and the SE island, build up energy, and THEN start making snipers.

Killing the ore collectors is not a waste of time but you have to be smart about it. 2 Shots from a bertha (or one shot from an empowered bertha) can also detach creeper flow from digitalis and make it much easier to get by since you only deal with the creeper it's self. I also built a bertha cannon on that dead emitter for the super powered up bertha rounds to help establish that beachhead, it kills a huge area of creeper and makes it shallow as a kiddie pool and very easy to get a foot hold on.įrom there it was basically just building more and more cannons as I stretched my way to the totem to destroy it. Then that one sprayer and a handful of cannons is enough to establish a beachhead on the enemy island.

So I basically just build up reactors and stuff until the ship was constructed, then built 3 ore miners as the ships stop coming to your ore deposits after the ship is built, and made a single sprayer. I used relays to connect to the 2 smaller islands and that relay chain can link your main base with the main enemy base with the totem you have to kill. I found killing the ore collectors to be a complete and total waste of time and energy so I just let them do their thing and ignored them. What I ended up doing that worked for me was only bothering with the northwest island and completely ignoring the south east one, focused on killing that emitter quick then focused on power generation. Built snipers on the hunch they'd shoot down ore ships and buy me more time. Very first try I dropped a command center on each island, tried fighting both emitters at the same time, etc etc.
